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XChange Training Location London

With Figma you can Create prototypes Test user experience Create wireframes Build 3D designs and graphics Sync edits across multiple designs

Figma Introduction 1 Day - Online

Key Course Details:

Level:

Introduction

Duration:

1
Day
- 10am to 5pm

Price:

£245 + vat

Learn the fundamentals of Figma as we guide you through this comprehensive introduction to the leading prototype-design tool. We will show you how to prototype and wireframes for designing websites, apps and games. This is the perfect starting point for anyone interested getting going in UX design.

After we give you a complete tour of the Figma environment, we will take you from a creating assets to being able to work on your own designs your and layouts. You will see how easy it is to design great looking prototypes from scratch, add interactivity and the flexible options for sharing and exporting your projects.

Learn the fundamentals of Figma as we guide you through this comprehensive introduction to the leading prototype-design tool. We will show you how to prototype and wireframes for designing websites, apps and games. This is the perfect starting point for anyone interested getting going in UX design.

After we give you a complete tour of the Figma environment, we will take you from a creating assets to being able to work on your own designs your and layouts. You will see how easy it is to design great looking prototypes from scratch, add interactivity and the flexible options for sharing and exporting your projects.

  • Figma Introduction 1 Day

    Course Details

    This 1-day Introduction course helps you learn about the tools and features available in Figma, a leading interface design tool. We will guide you through the essentials of working in Figma, showing you how this powerful tool can elevate your design workflow. You'll explore best practices for creating responsive layouts, managing components, and collaborating in real-time. Plus, you'll gain hands-on experience by working on your own design projects.

    Upon successful completion of this course, you will be able to:

    • Navigate the Figma interface
    • Create and manage design components
    • Design responsive layouts
    • Add interactivity and animations to your designs
    • Collaborate in real-time with team members
    • Share your designs for feedback
    • Export assets and prototypes

    Our goal is for you to be able to create professional-quality designs for websites, apps, and digital products using Figma..

    Course Target Audience and delegate prerequisites:

    This course is intended for designers and developers who are new to Figma and who want to learn the interface and commonly used features.

    You will need basic PC or Mac skills, including a solid understanding of a computer's operating system (Windows or Mac OS). You will also need to know how to launch a program, create and save files, and copy files from CDs and other media.

    classroom image
  • Full Course Outline

    The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.

    Introduction to Figma
    • Understanding the Figma interface: Panels, tools, and navigation
    • Overview of UX and UI design principles
    • Differences between Figma and other design tools like Sketch, Adobe XD
    • Creating your first Figma project: Setting up a workspace
    • Understanding Figma’s cloud-based design environment
    • Exploring Figma’s community resources: Templates and plugins
    Working with Frames and Grids
    • Creating and organising frames: Artboards and canvases in Figma
    • Setting up layout grids for responsive design: Columns, gutters, and rows
    • Using Auto Layout for dynamic, responsive designs
    • Nesting frames and managing frame hierarchies
    • Applying constraints to ensure design adaptability across devices
    • Understanding pixel density and working with multiple resolutions
    Designing with Components
    • Creating reusable components: Buttons, menus, and design elements
    • Nesting and managing component instances effectively
    • Using variants for flexible, multi-state components
    • Creating component libraries for team-wide use
    • Syncing and updating components across your project
    • Best practices for organising and naming components
    Prototyping in Figma
    • Linking screens to create interactive, clickable prototypes
    • Adding transitions, overlays, and animations for enhanced interactions
    • Using smart animate to create smooth animations between states
    • Testing prototypes on different devices and viewports
    • Creating and managing multiple prototype flows
    • Using interactive components to simulate user interactions
    Collaborating in Figma
    • Real-time collaboration: Working simultaneously with team members
    • Using Figma’s commenting and feedback tools for streamlined reviews
    • Managing versions and design history: Reverting and branching designs
    • Setting permissions and sharing designs with stakeholders
    • Tips for effective team collaboration in Figma’s cloud environment
    Adding and Managing Assets
    • Importing and managing images: PNG, JPEG, SVG, and more
    • Working with vector graphics from Illustrator and other tools
    • Masking techniques: Creating custom shapes and clipping masks
    • Utilising Figma’s image editing tools: Cropping, scaling, and filtering
    • Using images and assets from Figma’s built-in resources
    • Organising and managing assets for easy access and reuse
    Exporting and Sharing Designs
    • Exporting assets for web, mobile, and development handoff
    • Understanding export formats: PNG, SVG, PDF, and more
    • Preparing design specifications for developers: Using Figma’s Inspect tool
    • Using Figma’s sharing options: Public, private, and team-based sharing
    • Creating presentation-ready files and exporting design boards
    • Presenting designs to stakeholders: Tips for effective communication
  • Location Details

    This course is provided as a remote online course with live training provided by our Figma Trainer.

    Accessing the live online course anywhere is easy and all you will need is:

    • Computer with the trial or full version of the software
    • Separate screen or device for the shared video display
    • Sound output via computer or headset
    • Ideally a camera and microphone on the computer for remote contact

    Our goal is for you to be able to create simple but professional documents that are ready to use for the web and for print.

    It is important to note this is not a classroom based training.

    XChange Training Location London
  • Figma Introduction 1 Day - Upcoming Online Course Dates

    Next 28 Jan - 28 Jan £245 + vat
    Next 25 Mar - 25 Mar £245 + vat
    Next 20 May - 20 May £245 + vat
    Next 22 Jul - 22 Jul £245 + vat
  • Client Reviews

    "The one-to-one basis certainly cleared a lot of the problems encounted with the mystery of Enfocus PitStop Professional."

    Keith Dandridge, Information Press, PitStop Pro - 1 Day Introduction

    "Thank you for an excellent day's Dreamweaver training."

    Hugh Datson, DustScan Ltd, Dreamweaver - 1 Day Introduction

    "Exactly what I was hoping for, thank you XChange Training!"

    Karl Durnberger, Selex, Autodesk 3DS Max - 2 Day Course

    "Excellent course, the instructor provided detailed exercises to complete tasks, making them memorable. I would recommend to the our wider organisation."

    Trish Palmer, IKM Visual Solutions, Adobe After Effects - Two Day Introduction

    "Excellent venue, well organised course with highly experienced and knowledgeable staff"

    Chris Tynan, Alun School, Dreamweaver - 5 Day ACA Masterclass

    "The training was very well structured and the trainer out did himself. Very impressed with the detail the course went into and I am confident that I have learnt all that I needed to. I will most certainly be back. "

    Garritt Glasby, Australian high Commission, HTML5 & CSS3 - 3 Day Introduction

    "Having never used Cinema 4D before this was a great introduction to a very complex program. The basic tools were well covered and have provided a good starting knowledge to look into the workings of this program further."

    Siobhan Hooper, Headline Publishing, Maxon Cinema 4D - 2 Day Introduction

    "As an experienced Photoshop user it was really good to be shown that what I'm doing and the things I have taught myself are in fact right! It's also great to be shown new features. Overall a very good two days. Thanks!"

    Amy Smith, schuh, Photoshop - 2 Day Bespoke

    "Thoroughly enjoyed my day of training on Adobe InDesign, the trainer was very professional and easy to get on with. His knowledge and delivery was very good. Will definitely recommend you to others."

    Anthony Barnes, The Design Business, InDesign - 1 Day Essentials

    "Brilliant course, well tailored and thoroughly enjoyable, thanks."

    Zahra Mogul, Science and Technology Facilities Council